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200 years have passed since the immortals were sealed away. In the generations to follow, they exist only in tales to amuse the children of kingdoms such as Tortall. The country's capital, Corus, is filled with citizens from all walks of life, each living, from day to day, as well as they can manage - some more legally than others.

The palace is abuzz. Not only has one of the Conté princesses become betrothed, but her Carthaki fiancé has come to Corus – for all that the wedding is half a decade away. With him have come banquets, balls, a tournament, and scores of newcomers, from courtiers to slaves. Not all of the visitors, however, have arrived to wish the couple well; any good spy knows the best time to move in.

Too, mages bring bad news. Suggestions of a poor harvest come autumn leaves city residents unsure which would be worse: higher taxes in order to pay for food imports, or a winter starvation. With such uncertainty in the air, many have begun to turn to the Court of the Rogue for help – but at the moment, the Rogue isn’t the happiest of places, either.

Outwardly, the country is at peace. Inwardly, though, old prejudices die hard. While the war with the Yamani Islands has since ended, the Yamani who make their home in Corus still face residual bitterness, making a hard life even harder. Word of skirmishes along Tortall’s southern border reaching the streets has the potential to create another public enemy, Mithros slay any resident who suggests the true enemy might lie within the city’s walls.

It’s just another day in the capital, but never has any day been average in
Corus




Corus is a forum-based RPG set in the Tortall universe created by Tamora Pierce. It’s set in the year 200 H.E (human era), 46 years prior to the book Terrier.